home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
GameStar 2004 September
/
Gamestar_65_2004-09_dvd.iso
/
Dema
/
galaxyinvaders_demo.exe
/
{app}
/
data.000
/
scripts
/
models.script
next >
Wrap
Text File
|
2004-08-03
|
4KB
|
339 lines
meteor
{
type meteor
{
model models/meteor.3dm
}
}
explosion
{
type explosion
{
model models/explosion.3dm
}
}
bonus
{
type bonus
{
model models/bonus.3dm
}
}
planet
{
type planet
{
model models/planet.3dm
}
}
planet1
{
type planet
{
model models/planet1.3dm
}
}
planet_shad
{
type planet
{
model models/planet_shad.3dm
}
}
SpaceFighter
{
type player
{
model models/fighter.3dm
}
}
CarrierFighter
{
type fighter
{
model models/carrierfighter.3dm
scale 0.8
animspeed 10
}
}
alien_hit1
{
type brick
{
model models/alien0.3dm
scale 0.4
animspeed 15
}
}
alien_attack
{
type brick
{
model models/alien1.3dm
scale 0.4
animspeed 15
animation fly 0 8 15
animation attack1 9 17 15
}
}
alien_hit2
{
type brick
{
model models/alien2.3dm
scale 0.4
animspeed 15
}
}
alien_common0
{
type brick
{
model models/alien3.3dm
scale 0.4
animspeed 15
}
}
alien_common1
{
type brick
{
model models/alien0.3dm
scale 0.4
animspeed 15
}
}
alien_common2
{
type brick
{
model models/alien1.3dm
scale 0.4
animspeed 15
animation fly 0 8 15
}
}
alien_common3
{
type brick
{
model models/alien2.3dm
scale 0.4
animspeed 15
}
}
carrier
{
type transport
{
model models/carrier.3dm
scale 0.7
animspeed 10
}
}
lasershot
{
type lasershot
{
model models/lasershot.3dm
}
}
SuperShot
{
type lasershot
{
model models/supershot.3dm
}
}
rocketshot
{
type rocket
{
model models/rocketshot.3dm
}
}
alienshot
{
type alienshot
{
model models/lasershot.3dm
}
}
alienshotBlue
{
type alienshot
{
model models/laserblue.3dm
}
}
alienshotGreen
{
type alienshot
{
model models/laserGreen.3dm
}
}
alienshotBoss
{
type alienshot
{
model models/laserBoss.3dm
}
}
frag
{
type fragment
{
model models/junk.3dm
}
}
/////////////////////////////////////////////////PARTICLE/////////////////////////////////
particles/rocketSmoke
{
emitteron
{
life 1.0
count 30
name rocketSmoke
map particles/rocketSmoke
scale 5
randvel cRand 2 rand 5 cRand 2
scalerate 0.2
scaleBetween 1 1.4
fade
offset crand 0.2 crand 0.2 crand 0.2
spawnDelay
}
}
particles/fragsmoke
{
emitteron
{
life 0.8
count 8
name fireBallSmoke
map particles/fireSpark
scale 5
randvel cRand 2 5 cRand 2
scalerate 0.5
scaleBetween 1 2.5
fade
offset crand 0.2 crand 0.2 crand 0.2
spawnDelay
}
}
particles/fragsmokeair
{
emitteron
{
life 0.8
count 8
name fireBallSmoke
map particles/airSpark
scale 5
randvel cRand 2 5 cRand 2
scalerate 0.5
scaleBetween 1 2.5
fade
offset crand 0.2 crand 0.2 crand 0.2
spawnDelay
}
}
particles/fragsmokeacid
{
emitteron
{
life 0.8
count 8
name fireBallSmoke
map particles/acidSpark
scale 5
randvel cRand 2 5 cRand 2
scalerate 0.5
scaleBetween 1 2.5
fade
offset crand 0.2 crand 0.2 crand 0.2
spawnDelay
}
}
explosion00
{
{
life 1.0
count 1
name explosion
map explosion00
scale 15
// randvel cRand 2 5 cRand 2
// scalerate 0.5
// scaleBetween 1 2.5
fade
spawnDelay
}
}
explosion01
{
{
life 1.0
count 1
name explosion
map explosion00
scale 20
// randvel cRand 2 5 cRand 2
// scalerate 0.5
// scaleBetween 1 2.5
fade
spawnDelay
}
}
explosion03
{
{
life 1.0
count 1
name explosion
map explosion00
scale 25
// randvel cRand 2 5 cRand 2
// scalerate 0.5
// scaleBetween 1 2.5
fade
spawnDelay
}
}